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[PHP 核心] PocketMine-MP 3.11.2 原版核心 for MCBE 1.14.x

MCPE.TW小編 Lv.8

2019-12-30 09:35:48 | 只看作者

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本文章最後由 MCPE.TW小編 於 2020-7-24 16:09 編輯

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[資源名稱]
PocketMine-MP 原版核心

[資源作者]
PMMP

[資源版本]
PocketMine-MP 3.11.2

[系統版本]
PocketMine-MP 3.11.2

[注意事項]
This release is a patch update and does not contain any breaking API changes versus 3.11.1

[更新內容]
  • Core
    • PHPStan 0.12.3 with level 5 is now used for automated static analysis.
    • Fixed a possible crash when plugins override the EnderChest tile class with something incompatible.
    • Fixed disconnected players being considered as never played.
    • Fixed enchantments with IDs outside the range 0-255 in item NBT crashing the server.
    • Fixed particles rendering incorrectly.
    • Timings handlers are no longer able to underflow; they now throw exceptions when attempting to be stopped more times than they were started.
    • Fixed explosion rays getting stuck in empty subchunks (possible incorrect behaviour in large caves).
    • Fixed bad tile/entity NBT data being propagated from world providers in some cases.
    • Fixed a possible crash when detecting timezone on CentOS.
    • Fixed many cases of incorrectly documented types in the API found by PHPStan.
    • Generation tasks no longer assume that generator instances stored in TLS are always valid, fixing a possible crash.
    Protocol
    • Fixed skin animation image corruption in LoginPacket handling caused by incorrect data handling.
    • Fixed skin animation extra data not being decoded from LoginPacket.
    • SkinImage now throws InvalidArgumentException if it receives an unexpected amount of bytes for the given image heigh/width.
    • Fixed broken code in PlayerAuthInputPacket::create().
    • Removed some dead constants from NetworkInventoryAction.


[支援版本]
Minecraft: Bedrock Edition 1.14.x

[下載點]
點我下載PocketMine-MP 3.11.2.phar

[在GitHub上查看]
https://github.com/pmmp/PocketMine-MP
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